They thought that it was a bit of a patch job and that the changes made to the game were there just to frustrate people who were overly familiar with the base game.
Some people weren’t satisfied with with Master Quest as a successor to Ocarina of Time. It wasn’t a game that was released on the N64, but rather it came as a bonus disc for people who bought Wind Waker. It was basically the same game as vanilla Ocarina of Time but with the dungeons having altered puzzles and enemies. What we eventually got was put together in The Legend of Zelda: Ocarina of Time Master Quest. Zelda Gaiden eventually became its own standalone cartridge, but plans weren’t so clear for Ura Zelda.ĭevelopment continued, but as the N64’s lifetime was coming to pass, development for the 64DD version ended.
Since the 64DD was scrapped, they had to come up with an alternative way of delivering the two expansion to the fans that have been looking forward to them. This would have worked by having an original OOT cartridge in the top alongside an expansion disk in the 64DD in order to access the new content. Nintendo responded by announcing two sequels codenamed Zelda Gaiden ( ゼルダ 外伝 ‘Zelda’s side story’) and Ura Zelda (裏ゼルダ, ‘Behind Zelda’) that were going to be released for the 64DD. After the release of Ocarina of Time, there was a lot of excitement for what 3D Zelda would be in the future.